Postapocalyptic Play: Representations of the End of the City in Video Games

dc.contributor.authorFraser, Emma
dc.contributor.editorTrotta, Joe
dc.contributor.editorFilipovic, Zlatan
dc.contributor.editorSadri, Houman
dc.coverage.spatialNew York/London
dc.date.accessioned2024-02-03T16:29:47Z
dc.date.available2024-02-03T16:29:47Z
dc.date.issued2020
dc.format.extent121-137
dc.identifier.citationFraser, Emma. “Postapocalyptic Play: Representations of the End of the City in Video Games.” Broken Mirrors: Representations of Apocalypses and Dystopias in Popular Culture. Ed. Joe Trotta, Zlatan Filipovic, and Houman Sadri (New York/London: Routledge, 2020), 121-137.
dc.identifier.urihttps://cetapsrepository.letras.up.pt/id/cetaps/109450
dc.language.isoeng
dc.publisherRoutledge
dc.rightsmetadata only access
dc.titlePostapocalyptic Play: Representations of the End of the City in Video Games
dc.typeBook chapter

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