Postapocalyptic Play: Representations of the End of the City in Video Games
dc.contributor.author | Fraser, Emma | |
dc.contributor.editor | Trotta, Joe | |
dc.contributor.editor | Filipovic, Zlatan | |
dc.contributor.editor | Sadri, Houman | |
dc.coverage.spatial | New York/London | |
dc.date.accessioned | 2024-02-03T16:29:47Z | |
dc.date.available | 2024-02-03T16:29:47Z | |
dc.date.issued | 2020 | |
dc.format.extent | 121-137 | |
dc.identifier.citation | Fraser, Emma. “Postapocalyptic Play: Representations of the End of the City in Video Games.” Broken Mirrors: Representations of Apocalypses and Dystopias in Popular Culture. Ed. Joe Trotta, Zlatan Filipovic, and Houman Sadri (New York/London: Routledge, 2020), 121-137. | |
dc.identifier.uri | https://cetapsrepository.letras.up.pt/id/cetaps/109450 | |
dc.language.iso | eng | |
dc.publisher | Routledge | |
dc.rights | metadata only access | |
dc.title | Postapocalyptic Play: Representations of the End of the City in Video Games | |
dc.type | Book chapter |